Corsair strafe rgb mk2
![corsair strafe rgb mk2 corsair strafe rgb mk2](https://www.hardwareluxx.de/images/cdn01/6F2C47EA81204253A4D0AA61143087E4/img/5E22D10E15174188ADE69A31323EA0FF/Corsair_Strafe_RGB_MK2_03_5E22D10E15174188ADE69A31323EA0FF.jpg)
That said, scrolling action feel comes down to personal preference. The Strafe MK.2’s volume wheel, on the other hand, offers no feedback. The K70 Rapidfire’s volume wheel has tactile bumps in the scrolling action that correspond to each change in volume, making the scrolling action satisfying and giving the user an idea of how much the volume has changed. I have the same impression of the volume wheels in both the K95 Platinum and Strafe MK.2: they’re too smooth. I was hoping that Corsair would go back to its older volume wheel design for this update, but that’s sadly not the case with the Strafe MK.2. They’re taller than past Corsair boards’ media controls, making them a bit more easily accessible, and they feel weightier and sturdier than the old controls. The stop, skip, and pause-play buttons are revised versions of the design that debuted on the K95 Platinum. The media controls have always been one of my favorite features of Corsair keyboards, so I thought that their absence on the Strafe was a raw deal for Strafe buyers. A mute button and volume roller have also moved in next door. The Corsair logo used to live above the numpad on the original Strafe, but media buttons have taken over the real estate left behind by the moved logo. As always, I recommend trying out the Strafe MK.2 or another Corsair keyboard in person before buying. You’ll have to weigh the positives and negatives for yourself. The Strafe’s included keycaps aren’t of the highest quality, so users looking to put on their own keycaps will need to procure custom keycaps for the bottom row. That said, the non-standard layout can mess with muscle memory and is incompatible with standard keycaps. A lock button on the Strafe does prevent opening up the Windows menu in the middle of a game, too.
![corsair strafe rgb mk2 corsair strafe rgb mk2](https://www.prosettings.com/site/wp-content/uploads/2018/09/CORSAIR-STRAFE-MK2-box.jpg)
The shrunken Windows keys versus a standard layout reduce the risk of accidentally pulling up the Start menu during games. I think the layout of the bottom row makes sense, though, especially for gamers. I find the texture on the space bar pleasant and not overly pronounced, but I wouldn’t mind if the spacebar wasn’t textured, either. Like all Corsair keyboards, the Strafe MK.2 has a diamond-plate-textured space bar and a non-standard-width bottom row. The only other RGB LEDs I’ve seen that come close are Cooler Master’s.
![corsair strafe rgb mk2 corsair strafe rgb mk2](https://images.everyeye.it/img-screenshot/corsair-strafe-rgb-v1-468717.jpg)
As always, Corsair’s RGB LEDs are vibrant and have buttery-smooth color transitions. The first feature that has made its way from the K95 Platinum to the MK.2 is the RGB LED-illuminated Corsair logo up at the top of the board. The plastic will let out a soft creak if you apply a fair amount of force to it, but the construction is still solid overall. The rest of the chassis is made of lightly textured, matte-black plastic. Strafe buyers still get some of the brushed-aluminum goodness at the top of the keyboard, though. The Strafe is Corsair’s option for those who don’t want to pay the $20 premium for the full brushed aluminum top plate on the K70 RGB MK.2. Both the K70 RGB MK.2 and Strafe RGB MK.2 launch today, and I have a Strafe RGB MK.2 on my desk to test. Corsair has slapped MK.2 on the end of these updated boards’ names to denote the differences between the old and new generations. The first keyboards to receive these updates are the K70 and Strafe. It debuted some features that are now making their way to other keyboards in Corsair’s menagerie. Last year, I reviewed Corsair’s K95 RGB Platinum-the highest-end keyboard in Corsair’s lineup.